Categories: Geek

When Video Game Characters Escape To Reality…

Imagine for a second that you could immerse yourself in a game so much so that it felt like reality. Wait a minute, that’s almost possible today, and the faster the technology gets, the better the experience will become. However, there is still some adventuring to be done before we can fully believe we’re in a real world even though we’re not. But would we really want an alternative world to be as realistic since we wouldn’t be able to tell the two apart? That would be a scary experience cause once you forget how many times you have entered the imaginary world you will have lost track of which is the real one. What would we do then? Would we suddenly become victims to our own imagination, somewhat like in the movie Inception? I mean, we would have to have some kind of way to tell the two apart.

Since we are not there yet, I might as well put that thought to rest for now. But what if the characters within our already existing imaginary gaming worlds escaped to reality? Would we be able to track them down? And, most importantly, how would that work? The only thought that remains now is the same one that Aled Lewis had when he started to create his hilarious series of mashups featuring game characters in our real world.

With the 8-Bit graphics, it’s not so hard to spot them, and quite frankly, I totally enjoy this better than any realistic rendering blurring the lines between reality and fiction. I remember pretty much all of these characters, and that must mean I am truly a geek of measures. They are brilliant compositions if you ask me!

Richard Darell

Richard Darell is the founder and CEO of Bit Rebels, a multifaceted online news outlet that reports daily on the latest developments in technology, social media, design and everything geek. Today this media entity welcomes more than 3.5 million unique visitors per month and is considered the go-to place for people in constant motion. As an Internet entrepreneur, he is dedicated to constantly trying to develop new ways to bring content faster and closer to the end user in a more streamlined way. His excitement for statistics has allowed him to further develop systems that continuously produce accurate and fast-paced analytics to better optimize the approach by which Bit Rebels presents news and content. His graphic design background has proven to be an important tool when designing new systems and features for Bit Rebels since the development of solid and stable code depends entirely on their structure and implemented procedures. Richard currently resides in Stockholm, Sweden and directs the Bit Rebels offices in both Stockholm and Atlanta. You can reach Richard at richard@bitrebels.com

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