Categories: Design

Design Board | The Evil Side Effects of Spec Work

There is a riot going on. It’s about amateur designers diluting the pool of advanced professional work. It’s a great controversy really. Some designers think that spec work is a great way for amateur designers to get a foot in. A way for them to learn the trade and to develop the skills they need in order to score a job at some big shot design firm with  crap load of cash as salary. Then there’s the other side. The side that thinks the amateurs destroy the designer landscape with second grade designs and ideas.

I found a clip from 2009 SXSWi where a group of designers discuss the matter in front of an audience to try and figure out what is good and what is not. Being a designer myself I don’t really see the issue in the “professional designers” view to be honest. If they are afraid to lose jobs to second grade, inspired and dedicated designers then I guess they have to step up their game and do better. Work hard and prosper. That’s what it’s all about. No one has gotten right just sitting on their butt doing nothing. Bottom line…

However, I can understand some points they have and what they are about. But, again there is nothing that says “second grade” designer can’t deliver the same high quality work just as any other professional designers. Besides, how is an amateur to get in to the design industry without being able to get any experience? In my ears it just sounds like a brat’s loss of work and money. (Sorry for being so rude)

Check out this clip and tell me what you think? Is spec work that bad and what is the purpose of it?

Richard Darell

Richard Darell is the founder and CEO of Bit Rebels, a multifaceted online news outlet that reports daily on the latest developments in technology, social media, design and everything geek. Today this media entity welcomes more than 3.5 million unique visitors per month and is considered the go-to place for people in constant motion. As an Internet entrepreneur, he is dedicated to constantly trying to develop new ways to bring content faster and closer to the end user in a more streamlined way. His excitement for statistics has allowed him to further develop systems that continuously produce accurate and fast-paced analytics to better optimize the approach by which Bit Rebels presents news and content. His graphic design background has proven to be an important tool when designing new systems and features for Bit Rebels since the development of solid and stable code depends entirely on their structure and implemented procedures. Richard currently resides in Stockholm, Sweden and directs the Bit Rebels offices in both Stockholm and Atlanta. You can reach Richard at richard@bitrebels.com

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