Categories: Geek

NES Breathalyzer Game: The Ultimate Party Game

So you’re having a party this upcoming Friday and all your geek friends are invited.  On for the night is some retro gaming, and it’s of course the Nintendo NES that is in the spotlight.  What else could bring back that retro feeling of the past?  Super Mario is of course the first highlight of the evening, and there are a bunch of cool things you could rank and score.  It’s all up to your imagination really.  There are plenty of games to play, but the question is really, what games were you able to buy before the newer consoles came out and grabbed your attention?  The Super Mario one is an example of course, but I don’t think there was ever a game released that you could really mess with when having a party.

That’s really why three guys set out on a mission to create the very first party game for Nintendo NES.  The three guys are Batsly Adams who is the coder, Kris Keyser who created the chiptune music and artist Emi Spice who’s the Motherboard photographer.  They all got together and created the Breathalyzer Party Game.

It’s basically a NES cartridge that has been modified into a breathalyzer.  You blow into the cartridge and the game tells you on what level you are partying.  If you don’t measure up, you’ll be labeled as the dry-ball of the party.  It’s a good way to get the boost back into the party for sure.  Just have all the boring people blow into the cartridge and you can be sure they will change their attitude and get into the flow of the party.  Let’s get the party started!

Richard Darell

Richard Darell is the founder and CEO of Bit Rebels, a multifaceted online news outlet that reports daily on the latest developments in technology, social media, design and everything geek. Today this media entity welcomes more than 3.5 million unique visitors per month and is considered the go-to place for people in constant motion. As an Internet entrepreneur, he is dedicated to constantly trying to develop new ways to bring content faster and closer to the end user in a more streamlined way. His excitement for statistics has allowed him to further develop systems that continuously produce accurate and fast-paced analytics to better optimize the approach by which Bit Rebels presents news and content. His graphic design background has proven to be an important tool when designing new systems and features for Bit Rebels since the development of solid and stable code depends entirely on their structure and implemented procedures. Richard currently resides in Stockholm, Sweden and directs the Bit Rebels offices in both Stockholm and Atlanta. You can reach Richard at richard@bitrebels.com

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